Animation

Throughout my Undergraduate career at UMBC, I have completed coursework studying 2D and 3D animation while becoming proficient in industry level software; such as, Photoshop, After Effects, Premiere Pro, Unity, MAYA and other systems. In addition to my coursework, being a Linehan Artist Scholar has allowed me to collaborate with my peers in other departments on collaborative projects in dance and even music. Check out a few of my projects below!

 

“Two Passions in One” - shown at the 2020 UMBC Visual Arts Senior Showcase and Undergraduate Research and Creative Achievement Day

 

Two Passions in One, 2020.

Two Passions and One is a reflective animation project exploring my two lifelong passions – dance and animation. I examined the process of my own creative expression in dance through choreography and performance with the UMBC Dance Team, which I have been a part of for 4 years. As a member of the UMBC Dance Team, I have had the privilege to serve the team as Captain for the past two years. In this role, I was able to choreograph a one-minute performance and Sideline.

I have always wondered how the body would be portrayed in an animated character, and I had the opportunity to do that using stop motion and rotoscope techniques to do so. Stop motion and rotoscope have always been among my favorite styles of animation, so I felt it right to explore those through this project. My research efforts are shown in a short film, documenting my story of growth as a member of the UMBC Dance Team and a short animation showing animated characters of my design, exercising my choreography. Each figure will look like myself and members of my team, wearing the UMBC Dance Team uniforms and dancing in our style.

Benji

Benji the Bunny was designed as an interactive experience in one of my Undergraduate Courses - Motion Graphics and Compositing.

The creation of this character and painted background was done in Photoshop, transferred and animated in Unity. The coding of the interactive portion of this piece was done in Unity using the C# and JavaScript languages.

As you can see from the video documentation, Benji has 3 cycles - an idle, jump, and walk - each coded to be triggered by the user’s actions and the environment.

 

Thrive - 2020

Enjoy this digital short entitled ‘Thrive’ - a statement on the state of our environment during the spring of 2020. This short was created as a Final Project in the Advanced Topics in Animation Course; Animation Research Lab.

The creation of this short was done using Photoshop, graphite and paper as well as After Effects and Audition. As you can see from the animation, a variety of techniques are being used in order to fully encapsulate the feeling this piece is intended to evoke; more specifically, stop motion animation techniques, as well as, text animation in After Effects.